01 / 04Early-to-mid development
Reforge
UE5.6 Top-Down Multiplayer Survival-Building Game
A post-apocalyptic top-down survival game built with UE5.6, with core mechanics inspired by Project Zomboid and Deep Rock Galactic.

Projects spanning game client development, content creation and engine engineering — games in Unreal Engine 5, C++, Blueprints and Godot, plus graphics and cross-platform engine work.
01 / 04Early-to-mid development
UE5.6 Top-Down Multiplayer Survival-Building Game
A post-apocalyptic top-down survival game built with UE5.6, with core mechanics inspired by Project Zomboid and Deep Rock Galactic.

02 / 04Tencent Game Creation Competition Project
Changjiang Journey — Godot Wuhan Cultural Text Adventure
Changjiang Journey follows the culture of the Yangtze River as its narrative thread. Each stage explores one NPC’s cultural journey through a distinct minigame.

03 / 04Early-to-mid development
UE5.8 First-Person Shooter Demo
An early-to-mid-development first-person shooter demo built with UE5.8, focused on recreating the interaction feel of Rainbow Six Siege, Delta Force, and PUBG.
04 / 04
Modernizing the Hazel C++ Game Engine
A cross-platform, modern C++ engineering overhaul of Hazel, extending the Windows-focused teaching engine into a desktop graphics framework with multiple platforms and rendering backends.